Maya tmp
								
								Jump to navigation
				Jump to search
				
					
								
							
		Contents
Maya tmp Scripts
Maya Python - Create object & Randomize Translate
from maya import cmds
import random
numObjects = 4
for n in range(numObjects):
    obj = cmds.polyCube()
    cmds.setAttr(obj[0]+'.translateX', random.randint(0, 5))
    cmds.setAttr(obj[0]+'.translateY', random.randint(0, 5))
    cmds.setAttr(obj[0]+'.translateZ', random.randint(0, 5))
Maya Python - Randomize translate of selection #1
from maya import cmds
import random
objList = cmds.ls(selection=True)
print objList
for obj in objList:
    cmds.setAttr(obj+'.translateX', random.randint(0, 5))
    cmds.setAttr(obj+'.translateY', random.randint(0, 5))
    cmds.setAttr(obj+'.translateZ', random.randint(0, 5))
Maya Python - Randomize translate of selection #2
#La meme chose en utilisant une fonction
from maya import cmds
import random
objList = cmds.ls(selection=True)
print objList
#On definit la fonction
def randomize(minValue=0, maxValue=5):
    for obj in objList:
        cmds.setAttr(obj+'.translateX', random.randint(minValue, maxValue))
        cmds.setAttr(obj+'.translateY', random.randint(minValue, maxValue))
        cmds.setAttr(obj+'.translateZ', random.randint(minValue, maxValue))
#On change si besoin les valeurs par defaut avant d'executer la fonction
randomize(minValue=4, maxValue=20)
Maya Mel - Replace path - getAttr/setAttr
for ( $object in `ls -sl -l` ) {
    $path = getAttr ($object+".filePrefix");   
    setAttr -type "string" ($object+".filePrefix") ($path+"yo");
}
for ( $object in `ls -sl -l` ) {    
    setAttr -type "string" ($object+".filePrefix") ("//blabla/bla.abc");
}
Maya Mel - Auto Uvs and Layout
polyMultiLayoutUV -scale 1 -rotateForBestFit 0 -layout 2;
