Difference between revisions of "TouchDesigner learning"

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(Get working Shadertoy shaders)
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=GLSL=
 
=GLSL=
=== Get working Shadertoy shaders ===
+
=== Get Shadertoy shaders working===
 
<pre>
 
<pre>
 
// Replace void mainImage( bla bla ) by void main()
 
// Replace void mainImage( bla bla ) by void main()

Revision as of 23:45, 19 January 2021

Making custom interface

Making buttons

// Name of the parent node

parent().name

Rendering

Get resolution from another node

// Get width and height from render1 node

op('render1').width

op('render1').height


GLSL

Get Shadertoy shaders working

// Replace void mainImage( bla bla ) by void main()
// Then add at top of code:

layout(location = 0) out vec4 fragColor;

uniform vec3 iResolution;
uniform float iTime;
uniform float iFrame;