Difference between revisions of "TouchDesigner learning"
Jump to navigation
Jump to search
(→Get working Shadertoy shaders) |
|||
Line 21: | Line 21: | ||
=GLSL= | =GLSL= | ||
− | === Get | + | === Get Shadertoy shaders working=== |
<pre> | <pre> | ||
// Replace void mainImage( bla bla ) by void main() | // Replace void mainImage( bla bla ) by void main() |
Revision as of 23:45, 19 January 2021
Contents
Making custom interface
Making buttons
// Name of the parent node parent().name
Rendering
Get resolution from another node
// Get width and height from render1 node op('render1').width op('render1').height
GLSL
Get Shadertoy shaders working
// Replace void mainImage( bla bla ) by void main() // Then add at top of code: layout(location = 0) out vec4 fragColor; uniform vec3 iResolution; uniform float iTime; uniform float iFrame;