MediaWiki API result
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{ "batchcomplete": "", "continue": { "lecontinue": "20200309112753|10", "continue": "-||" }, "query": { "logevents": [ { "logid": 20, "ns": 0, "title": "Windows directories", "pageid": 20, "logpage": 20, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2025-01-20T23:34:41Z", "comment": "Created page with \"=Windows= === Create directories=== <pre> set projectName=Toto set disk=D:\\ set list=shot_001 shot_002 shot_003 // NO CHANGES BELOW set projectFolder=%disk%%projectName...\"" }, { "logid": 19, "ns": 0, "title": "Reality Capture", "pageid": 19, "logpage": 19, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2023-09-12T15:11:08Z", "comment": "Created page with \"=Reality Capture= === Process multiple scans=== <pre> // Create a first .bat with the list of the assets you want to process - One folder by asset, all in the same directory...\"" }, { "logid": 18, "ns": 0, "title": "Windows", "pageid": 18, "logpage": 18, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2022-12-06T17:34:33Z", "comment": "Created page with \"=Windows= === Convert with Ffmpeg === <pre> // Add in input uniform vec3 iResolution; // viewport resolution (in pixels) uniform float iTime;...\"" }, { "logid": 17, "ns": 0, "title": "Isadora Convert with FFmpeg", "pageid": 17, "logpage": 17, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2022-12-06T17:33:23Z", "comment": "Created page with \"=Isadora GLSL experiment= === Convert GLSL from Shadertoy === <pre> // Add in input uniform vec3 iResolution; // viewport resolution (in pixels) uniform float...\"" }, { "logid": 16, "ns": 0, "title": "Nuke Batch Render", "pageid": 16, "logpage": 16, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2021-11-11T22:14:02Z", "comment": "Created page with \"Nuke .bat Batch Render Scripts= === Writes Render - Windows === <pre> // Set frame range at the end of the line // Add a line for each comp you want to render // If you have m...\"" }, { "logid": 15, "ns": 0, "title": "Houdini Env", "pageid": 15, "logpage": 15, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2021-06-26T20:52:18Z", "comment": "Created page with \"=Houdini - Install third party renderer= === Octane installation === <pre> // Use with Expression node cyan g*b-r magenta r*b-g yellow r*g-b blue b-(g+r) green g-(b+r) r...\"" }, { "logid": 14, "ns": 4, "title": "Antoine Vienne Wiki:About", "pageid": 14, "logpage": 14, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2021-05-13T13:10:13Z", "comment": "Created page with \"IMDB: https://www.imdb.com/name/nm10366345/ Linkedin: https://www.linkedin.com/in/antoine-vienne-6221176a/ Portfolio: http://antoinevienne.fr/\"" }, { "logid": 13, "ns": 0, "title": "Maya Misc", "pageid": 13, "logpage": 13, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2020-10-07T14:52:41Z", "comment": "Created page with \"=Maya Misc= === Loading Alembic sequence in separate frames with V-Ray proxy === <pre> Import V-Ray proxy > Select first frame > Replace frame padding (by example 0001) by <fr...\"" }, { "logid": 12, "ns": 0, "title": "TouchDesigner learning", "pageid": 12, "logpage": 12, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2020-04-23T16:47:10Z", "comment": "Created page with \"=Isadora GLSL experiment= === Convert GLSL from Shadertoy === <pre> // Name of the parent node parent().name </pre>\"" }, { "logid": 11, "ns": 0, "title": "Isadora learning", "pageid": 11, "logpage": 11, "params": {}, "type": "create", "action": "create", "user": "Walter", "timestamp": "2020-04-15T18:10:54Z", "comment": "Created page with \"=Isadora GLSL experiment= === Convert GLSL from Shadertoy === <pre> // Add in input uniform vec3 iResolution; // viewport resolution (in pixels) uniform float...\"" } ] } }