TouchDesigner learning

From Antoine Vienne | Wiki
Revision as of 00:45, 20 January 2021 by Walter (talk | contribs) (Get working Shadertoy shaders)
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Making custom interface

Making buttons

// Name of the parent node

parent().name

Rendering

Get resolution from another node

// Get width and height from render1 node

op('render1').width

op('render1').height


GLSL

Get Shadertoy shaders working

// Replace void mainImage( bla bla ) by void main()
// Then add at top of code:

layout(location = 0) out vec4 fragColor;

uniform vec3 iResolution;
uniform float iTime;
uniform float iFrame;